SickOfGamers is a subreddit where like minded individuals can come together and rant, vent or share stories about how they're sick of gamers and gamer culture. Tired of seeing video game related posts all over reddit? Disheartened that your SO wants to become a professional gamer? Tired of having to explain the assignment to that classmate who spent the whole class watching game trailers? This is the subreddit for you.
I Went to a Vegas Casino Wearing a Bortles Shirt...
...and a fellow Jags fan from Jax stopped me and ask me what the hell I was doing wearing a Bortles shirt. I explained I bought the shirt from Academy Sports for $5 and wear it as a celebration of BDB leaving the Jags. The interaction is another indication that our Jags fan base is far more dedicated than people give it credit for.
Beyond Belief: The Bellagio Bandit -- Man walks into Vegas casino wearing motorcycle helmet, draws handgun, walks out with $1.5m in chips. Trouble is $25,000 denomination chips take some work getting rid of...
In Casino Royale (2006), the bomber "accidentally" wears his keys through the metal detector so that the small bomb attached to them doesn't have to go through the X-ray sanner
can you wear nice jean shorts to crown casino or to a club??
finding the perfect jeans for me is extremely hard due to my weight as i am obese. i recently bought black jean shorts, that thankfully just fit but even that was a struggle to find. they look pretty stylish, and i also have the appropriate footwear and have shirts etc. I haven't been out for over a year, and considering victorias streak, it's likely the restrictions on clubs and crown casino will be eased tomorrow afternoon. Has anyone here ever worn fashionable shorts to crown or other venues?? when i read up on people wearing shorts at clubs and being denied, i imagine them to be baggy and extremely disinteresting/bland that cost only 10 dollars. I seen a few people at the casinos with a blazer and shorts
So, I’m just posting this to generate discussion, but something that’s been bugging me since casino heist came out was, “When are we gonna get Jimmy’s cool ass shades!?” I thought R* would’ve given them in the update after but nope. Here’s hoping we’ll get to wear them in Cayo Perico... 🤞🏼
I did the Casino Heist Finale with this shirt on and its unlocked but I can't wear it with a vest on. Anyone know a way to get this shirt to work with this vest I have on?
Had to run into a casino yesterday unfortunately and nary a mask wearer in sight. But plenty of old peeps smoking, coughing and NOT social distancing. Sad! I couldn't get out of there fast enough yo!
u/cool_dudette789 posted a person wearing a full-face prosthetic mask to evade CCTV and facial recognition. This is someone doing that to commit theft via MGM Casino banking systems. Link in comments.
How do you get this utility vest? I know it’s a specific diamond casino heist approach you have to do, but which one is it and is there any other requirements in order to wear it in that specified approach?
Ace, Gambling Extraordinaire (Revised and Updated)
Based on the feedback and criticism I received when I made him, I decided to redesign him to make the RNG aspect a little less bullsh*t. So, here is the remade version of Ace! If you aren't willing to read the whole thing to find differences, basically I changed it from randomly using one possibility on cast of an ability or reload, the possibility is preset on spawn. I also slightly tweaked Lucky Coin from Final Gambit to have all buffs apply and other slight fixes. I added the Epic skin that I wasn't able to think of, and backstory remains the same.
"When the cards are down, I'm always on top."
Profile Real Name: Tristan Alleo Age: 19 Occupation: Criminal, Gambler Affiliation: The Ace In The Hole Story (If this is too vague for you, this link will bring you to his full story) A boy ignored for all his life, He had it hard and filled with strife. Ignored by siblings, unseen by his parents To everyone else, he was nothing, transparent “I’ll show them all!” he thought one day “I will make them see it my way!” And so, with that, he put forth a guise Built off of deception and lies Talented and cunning, clever and smart He knew just how to break one’s heart With this persona, he committed some crimes And he did it again, so many times All his life, he had tried to belong Only now does he see he was oh so wrong A boy ignored, but it’s all the same. Now they all shall know his name. - A note left in a robbed bank vault, alongside a bloodied Ace of Spades Gameplay Health: 200 Role: Damage Difficulty: * * * Strengths: Ability to surprise enemies with new abilities each life, high and consistent damage at medium and short range Weaknesses: Lack of movement options, possibility of not getting any good abilities General Strategy: Due to the changes, the strategy changes a lot. You still generally play like Mccree, playing at medium to close range, attempting to 1v1. However, each unique loadout will change your strategy immensely, so play to it. The Royal Flush will be the most important factor in your strategy, so keep an eye on what loadout you have for it. Loaded Die is still best kept for crowd control, especially behind shields. Card Trick is still best for quick damage in a 1v1, and Coin Toss is still good for initiating fights, especially 1v1s. For Final Gambit, Bag of Dice and 52 Pickup are best for area denial and crowd control, while Lucky Coin is good for making a push or starting a large team fight. Passive: Play The Odds Ace, ever eccentric, designed his gun and tools very uniquely, allowing multiple versions to be used. On spawn and respawn, a random ammo type, Loaded Die number, Card Trick card, Coin Toss coin side, and ultimate are chosen from available options. These persist until you die and respawn again. Primary Fire: Royal Flush Ace's specially made pistol has been modeled to fire four types of ammunition, each with unique stats.
Spade Shot - His Ace in the hole, the Spade Shot is a massive round that deals heavy damage.
Hitscan
Holds 1 shot, fires 1 shot per second
120 damage with falloff, reducing to 90, falloff range being 30-45 meters
Can headshot
Club Rounds - The most unique type, the Clubs Rounds split into three pieces on fire.
Arcing, at 40m/sec
Holds 21 shots, fires 1 shot per 0.8 seconds, uses three bullets per shot
25 damage per round
Cannot headshot
Diamond Bullet - Standard issue ammunition, stylized just for Ace.
Hitscan
Holds 13 shots, fires 2 shots per second
50 damage with falloff, reducing to 30 falloff range being 25-45 meters
Can headshot
Hearts of Lead - Powerful at any range, his Hearts of Lead are illegal in many countries.
Linear, at 80m/sec
Holds 6 shots, fires 1 shot per 0.75 seconds
65 damage with no falloff
Can headshot
Reload time: 0.5 seconds
Beside the ammo count, the corresponding suit symbol is shown to indicate what you are firing
For comparisons, Zenyatta's Orbs of Destruction move at 90m/sec
Ability 1: Loaded Die Ace throws out a grenade, stylized as a die.
Casting time: 0.1 seconds
Projectile type: Arcing projectile
Possibilities:
1: Radius of 3 meters, damage of 60, projectile speed of 30m/sec, explodes on contact
2: Radius of 5 meters, damage of 30, projectile speed of 50m/sec, explodes on contact with enemy or after 3 bounces, disables abilities for 3 seconds
3: Radius of 4 meters, damage of 70, projectile speed of 20m/sec, explodes on contact with enemy or after 10 bounces, damages Ace for 50
4: Radius of 2.5 meters, damage of 60, projectile speed of 25m/sec, explodes on contact with enemy or after 5 bounces, actively seeks out enemies
5: Radius of 3 meters, damage of 40, projectile speed of 30m/sec, explodes on contact with a shield or after 6 bounces, contact with shield removes half the shields total health, actively seeks out shields
6: Radius of 4 meters, damage of 50, projectile speed of 40m/sec, explodes on contact, Ace heals for 50% of damage dealt or gains extra Armor if Health maxes out
Bouncing does include bouncing off walls, and all grenades except 5 go through shields without exploding
Cooldown: 9 seconds
For comparisons, Junkrat's Concussion Mines have a radius of 3m, and his Frag Launcher has a projectile speed of 25m/sec
Ability 2: Card Trick Ace takes a card from in his sleeve, and flings it forward.
Casting time: 0.2 seconds
Projectile type: Linear Projectile
Projectile speed: 60m/sec
Range limit: 40 meters
Possibilities:
Ace of Spades: Deals 75 damage, homes in on enemies.
Ace of Clubs: Deals 60 damage, after the Tricked Card moves 20 meters, splits into 3 pieces that travel at the same speed and deal 25 damage each
Ace of Hearts: Deals 50 damage, if the Tricked Card hits, Ace heals 80 health instantly.
Ace of Diamonds: Deals 60 damage, if the Tricked Card hits, target deals -25% damage for 7 seconds
Joker: Deals 30 damage, curves towards enemies, after the Tricked Card moves 30 meters, splits into 3 pieces that travel 50m/sec and deal 10 damage each, if the Tricked Card kills an enemy, Ace heals 50 Health and target deals -10% damage for 5 seconds (each split piece can individually trigger the healing and damage reduction)
Cooldown: 11 seconds
For comparisons, Zenyatta's Orbs of Destruction move at 90m/sec
Ability 3: Coin Toss Ace tosses a coin, either healing himself or buffing himself.
Cast time: 0.8 seconds
Duration: 7 seconds
Cooldown: 12 seconds
Heads
Healing: 100 Health over the duration
Damage taken: -10%
Tails
Damage buff: +50% damage
Speed buff: +25% movement speed
Ultimate: Final Gambit Ace uses a powered up version of one of his abilities. Ultimate Cost: 1890. To understand how Ultimate Costs work and how this affects things, I'll link the overwatch gamepedia on the subject: Link Here Bag of Dice Ace pulls out a bag, and throws it upwards. It explodes, and Loaded Dice start to rain from the sky.
Cast time: 0.3 seconds
Radius: 12 meters
Amount of Loaded Dice: 40
Duration: 8 seconds
As opposed to bouncing, the Loaded Dice explode on impact.
52 Pickup Ace pulls out a deck of cards, and flings it forwards. On contact, Tricked Cards start flying everywhere.
Cast time: 0.2 seconds
Projectile type: Linear
Projectile speed: 80m/sec
Amount of Tricked Cards: 52
Duration: 10 seconds
I'm the least sure of this one's balance. While 52 cards are a lot, they do spread out and fly in every possible direction, meaning it's a bit harder to be hit unless standing at the impact zone of the deck. Tell me your suggestions on how to tweak this one especially.
Lucky Coin Ace takes out his golden coin, and flips it. He buffs allies in a multitude of ways.
Radius: 10 meters
Cast time: 0.4 seconds
Duration: 10 seconds
Effects:
Each character heals half their health over the duration (ex. Roadhog heals 30 health per second, tracer heals 7.5 health per second)
Appearance: Ace is a light skinned male, standing 5 foot 3 inches, with a thinner body. He wears a long, flowing black suit jacket, with red running along the edges and his cuffs. In the inner pocket of his suit jacket, he has two pockets with decks of cards. Underneath this suit jacket, he wears a nice red suit, with a black Spade shaped bow tie. He wears a black top hat, with a red band running around it. Tucked into this band, you'll find an Ace of Hearts. On his face, he wears a mask that covers his eyes, with the right side being a red Diamond, and the left being a black Club. In his left hand, the one not holding his weapon, he has tucked a card up his sleeve. To get an idea at what his irregular suit jacket looks like compare to this image for the DnD Homebrew class Card Dealer.
Royal Flush: His weapon is a sleek jet black and crimson red pistol, with a black Spade on the barrel, a black Club on the butt end, a red Diamond on each clip he loads and has a Heart shaped muzzle. To get an idea at the color and basic shape of the gun, the best comparison is the Last Hand ornament for the Ace of Spades from Destiny 2.
Personality: Ace acts very confident and charming, hiding his cunning and sneaky nature. When talking to other people, he tries to flatter them, and deceive them into trusting him.
Skins
Rare
Winnings: Recolor to lighter and muted green
References bills, like the American or Canadian 20 dollar bills
Low Chips: Recolor to white, blue and green
References the typical Poker Chip colors for a chip worth 1, 10 and 25 dollars
High Chips: Recolor to pink, yellow and brown
References the typical Poker Chip colors for a chip worth 250, 1000 and 5000 dollars
Die: Recolor to black and white
References the colors of your typical die
Epic
Bloody Spade: All black is switched to red, while red is switched to black. All red becomes deeper and more blood-like.
Inverted: All black is switched to white, while red is switched to cyan.
Legendary
Joker: He wears a Jester outfit, if the name didn't give it away. The color of both the outfit and the Royal Flush are deep purple and sky blue.
Shark: Ace takes on a black tuxedo jacket, with the cuffs and inside shirt being red. His top hat is replaced with a black and red fedora, with a card slipped in. In his right chest pocket and up his sleeves, you'll find cards (SHOCKING!!!). He wears a bright white tie, and a heart shaped pin on the left side of his chest.
Skin Description: While Ace is a talented criminal who evades the law and generally screws up people's lives, he will always find time to visit a casino, wearing an "inconspicuous" outfit,
Robber: Wears a black jacket, jeans, sunglasses, black bandanna wrapped around his mouth and nose, and a cap. Meant to hide his identity by showing as little as possible. The Royal Flush loses all color and style, and just looks like your typical pistol.
Skin Description: His first ever heist went without a hitch, and let him fire a weapon for the first time. He enjoyed the feeling, and kept going back to rob banks over and over again, leading him to where he is today.
Lavished: Ace is adorned with gold chains and diamond rings, shaped as the four suits. His suit jacket turns to a shining silver, and his cards are outlined in a glowing gold.
Skin Description: Despite never stealing and committing crimes for the money, he had so much of it that he made himself this ridiculously over the top outfit.
Golden Gun
If I could make it so, I'd have two golden gun options: One of them turns Royal Flush's crimson red to gold, and the other turns it's jet black to gold. If this would be the case, the respective cards would turn gold accordingly, and the dice would turn gold too.
And there's Ace for you, but revamped! Tell me if these changes change him to be a bit better. As always, all criticism and feedback are welcome! Also, just for you McMetas, I added Voice Lines, Interactions, Emotes, Victory Poses and Highlight Intros in this doc: https://docs.google.com/document/d/1RzQLD3KctR29FxGGrt6-bfwrXwDbhUJfAOQ7JjAQUEk/edit?usp=sharing. The doc is able to be commented on, so add your suggestions into the doc if you want.
(This is outdated. I made an updated version that changes how his abilities and weapon function.) Ace is much more based around his aesthetic than anything else. I've always had a thing for a gambler and card aesthetic, and he is the result. He is very RNG based, so hate on that all you want. I know RNG doesn't have a place in Overwatch, but it fits the theme, so hear me out first. I tried to design it so that RNG isn't going to be what kills you.
"When the cards are down, I'm always on top."
Profile Real Name: Tristan Alleo Age: 19 Occupation: Criminal, Gambler Affiliation: The Ace In The Hole Story (If this is too vague for you, this link will bring you to his full story) A boy ignored for all his life, He had it hard and filled with strife. Ignored by siblings, unseen by his parents To everyone else, he was nothing, transparent “I’ll show them all!” he thought one day “I will make them see it my way!” And so, with that, he put forth a guise Built off of deception and lies Talented and cunning, clever and smart He knew just how to break one’s heart With this persona, he committed some crimes And he did it again, so many times All his life, he had tried to belong Only now does he see he was oh so wrong A boy ignored, but it’s all the same. Now they all shall know his name. - A note left in a robbed bank vault, alongside a bloodied Ace of Spades Gameplay Health: 200 Role: Damage Difficulty: * * * Strengths: Unpredictability, high and consistent damage at medium and short range Weaknesses: Unreliable fire and abilities, lack of movement options, preparation required for ultimate to be effective General Strategy: While your abilities have many distinct possibilities, they each have the same general purpose. Loaded Die is good for crowd control, especially when thrown behind shields, Card Trick is good for single target and Coin Toss is good to initiate a 1v1. On the other hand, your weapon might change your strategy a lot, so adapt to it. Final Gambit should be prepared before entering a fight to guarantee you get the outcome you want. Generally, play like Mccree at medium to close range, attempting to 1v1. Primary Fire: Royal Flush Ace's specially made pistol has been modeled to fire four types of ammunition, each with unique stats.
Spade Shot
Club Rounds
Diamond Bullet
Heart of Lead
Firing type
Hitscan
Arcing projectiles
Hitscan
Linear projectile
Projectile speed
N/A
40m/sec
N/A
80m/sec
Ammo consumption
1 shot only
3 per shot, out of 21
1 per shot, out of 13
1 per shot, out of 6
Fire rate
1 shot per second (only in custom games with increased ammo)
1 shot per 0.8 seconds
2 shots per seconds
1 shot per 0.75 seconds
Damage
120-90
25 damage per round
50-30
65
Headshots
Yes
No
Yes
Yes
Falloff Range
30-45m
No range limit
25-45
No range limit
Description
His Ace in the hole, the Spade Shot is a massive round that deals heavy damage.
The most unique type, the Clubs Rounds split into three pieces on fire.
Standard issue ammunition, stylized just for Ace.
Powerful at any range, his Hearts of Lead are illegal in many countries.
Reload time: 0.5 seconds
Beside the ammo count, the corresponding suit symbol is shown to indicate what you are firing
For comparisons, Zenyatta's Orbs of Destruction move at 90m/sec
Ability 1: Loaded Die Ace throws out a grenade, stylized as a die.
Casting time: 0.1 seconds
Projectile type: Arcing projectile
Possibilities:
1: Radius of 3 meters, damage of 60, projectile speed of 30m/sec, explodes on contact
2: Radius of 5 meters, damage of 30, projectile speed of 50m/sec, explodes on contact with enemy or after 3 bounces, disables abilities for 3 seconds
3: Radius of 4 meters, damage of 70, projectile speed of 20m/sec, explodes on contact with enemy or after 10 bounces, damages Ace for 50
4: Radius of 2.5 meters, damage of 60, projectile speed of 25m/sec, explodes on contact with enemy or after 5 bounces, actively seeks out enemies
5: Radius of 3 meters, damage of 40, projectile speed of 30m/sec, explodes on contact with a shield or after 6 bounces, contact with shield removes half the shields total health, actively seeks out shields
6: Radius of 4 meters, damage of 50, projectile speed of 40m/sec, explodes on contact, Ace heals for 50% of damage dealt or gains extra Armor if Health maxes out
Bouncing does include bouncing off walls, and all grenades except 5 go through shields without exploding
Cooldown: 9 seconds
For comparisons, Junkrat's Concussion Mines have a radius of 3m, and his Frag Launcher has a projectile speed of 25m/sec
Ability 2: Card Trick Ace takes a card from in his sleeve, and flings it forward.
Casting time: 0.2 seconds
Projectile type: Linear Projectile
Projectile speed: 60m/sec
Range limit: 40 meters
Possibilities:
Ace of Spades: Deals 75 damage, homes in on enemies
Ace of Clubs: Deals 60 damage, after the Tricked Card moves 20 meters, splits into 3 pieces that travel at the same speed and deal 25 damage each
Ace of Hearts: Deals 50 damage, if the Tricked Card hits, Ace heals 80 health instantly.
Ace of Diamonds: Deals 60 damage, if the Tricked Card hits, target deals -25% damage for 7 seconds
Joker: Deals 30 damage, curves towards enemies, after the Tricked Card moves 30 meters, splits into 3 pieces that travel 50m/sec and deal 10 damage each, if the Tricked Card kills an enemy, Ace heals 50 Health and target deals -10% damage for 5 seconds (each split piece can individually trigger the healing and damage reduction)
Cooldown: 11 seconds
For comparisons, Zenyatta's Orbs of Destruction move at 90m/sec
Ability 3: Coin Toss Ace tosses a coin, either healing himself or buffing himself.
Cast time: 0.8 seconds
Duration: 7 seconds
Cooldown: 12 seconds
Heads
Healing: 100 Health over the duration
Damage taken: -10%
Tails
Damage buff: +50% damage
Speed buff: +25% movement speed
Ultimate: Final Gambit
"Time to roll the odds."
Ace pulls out one of his abilities, and uses a souped-up version of it. On cast, Ace pulls out a glowing die, a straight flush, or golden coin. Casting again activates the respective Ultimate, while firing cancels it. Cancelling doesn't drain your ult, but you must wait one whole second to try again. Ultimate Cost: 1890. To understand how Ultimate Costs work and how this affects things, I'll link the overwatch gamepedia on the subject: Link Here Bag of Dice Ace pulls out a bag, and throws it upwards. It explodes, and Loaded Dice start to rain from the sky.
Cast time: 0.3 seconds
Radius: 12 meters
Amount of Loaded Dice: 40
Duration: 8 seconds
As opposed to bouncing, the Loaded Dice explode on impact.
52 Pickup Ace pulls out a deck of cards, and flings it forwards. On contact, Tricked Cards start flying everywhere.
Cast time: 0.2 seconds
Projectile type: Linear
Projectile speed: 80m/sec
Amount of Tricked Cards: 52
Duration: 10 seconds
I'm the least sure of this one's balance. While 52 cards are a lot, they do spread out and fly in every possible direction, meaning it's a bit harder to be hit unless standing at the impact zone of the deck. Tell me your suggestions on how to tweak this one especially.
Lucky Coin Ace takes out his golden coin, and flips it. He either heals allies and increases their ultimate germination, or buffs them and lowers their cool down times.
Radius: 10 meters
Cast time: 0.4 seconds
Duration: 10 seconds
Heads
Each character heals half their health over the duration (ex. Roadhog heals 30 health per second, tracer heals 7.5 health per second)
Appearance: Ace is a light skinned male, standing 5 foot 3 inches, with a thinner body. He wears a long, flowing black suit jacket, with red running along the edges and his cuffs. In the inner pocket of his suit jacket, he has two pockets with decks of cards. Underneath this suit jacket, he wears a nice red suit, with a black Spade shaped bow tie. He wears a black top hat, with a red band running around it. Tucked into this band, you'll find an Ace of Hearts. On his face, he wears a mask that covers his eyes, with the left side being a red Diamond, and the left being a black Club. In his left hand, the one not holding his weapon, he has tucked a card up his sleeve. To get an idea at what his irregular suit jacket looks like compare to this image for the DnD Homebrew class Card Dealer.
Royal Flush: His weapon is a sleek jet black and crimson red pistol, with a black Spade on the barrel, a black Club on the butt end, a red Diamond on each clip he loads and has a Heart shaped muzzle. To get an idea at the color and basic shape of the gun, the best comparison is the Last Hand ornament for the Ace of Spades from Destiny 2.
Personality: Ace acts very confident and charming, hiding his cunning and sneaky nature. When talking to other people, he tries to flatter them, and deceive them into trusting him.
Skins
Rare
Winnings: Recolor to lighter and muted green
References bills, like the American or Canadian 20 dollar bills
Low Chips: Recolor to white, blue and green
References the typical Poker Chip colors for a chip worth 1, 10 and 25 dollars
High Chips: Recolor to pink, yellow and brown
References the typical Poker Chip colors for a chip worth 250, 1000 and 5000 dollars
Die: Recolor to black and white
References the colors of your typical die
Epic
Bloody Spade: All black is switched to red, while red is switched to black. All red becomes deeper and more blood-like.
Can't think of a second one. Sorry!
Legendary
Joker: He wears a Jester outfit, if the name didn't give it away. The color of both the outfit and the Royal Flush are deep purple and sky blue.
Shark: Ace takes on a black tuxedo jacket, with the cuffs and inside shirt being red. His top hat is replaced with a black and red fedora, with a card slipped in. In his right chest pocket and up his sleeves, you'll find cards (SHOCKING!!!). He wears a bright white tie, and a heart shaped pin on the left side of his chest.
Skin Description: While Ace is a talented criminal who evades the law and generally screws up people's lives, he will always find time to visit a casino, wearing an "inconspicuous" outfit,
Robber: Wears a black jacket, jeans, sunglasses, black bandanna wrapped around his mouth and nose, and a cap. Meant to hide his identity by showing as little as possible. The Royal Flush loses all color and style, and just looks like your typical pistol.
Skin Description: His first ever heist went without a hitch, and let him fire a weapon for the first time. He enjoyed the feeling, and kept going back to rob banks over and over again, leading him to where he is today.
Lavished: Ace is adorned with gold chains and diamond rings, shaped as the four suits. His suit jacket turns to a shining silver, and his cards are outlined in a glowing gold.
Skin Description: Despite never stealing and committing crimes for the money, he had so much of it that he made himself this ridiculously over the top outfit.
Golden Gun
If I could make it so, I'd have two golden gun options: One of them turns Royal Flush's crimson red to gold, and the other turns it's jet black to gold. If this would be the case, the respective cards would turn gold accordingly, and the dice would turn gold too.
And there's Ace for you! I hope you can accept that I incorporated RNG into this character to fit the theme, and how hard I tried to make it not too impactful on the overall kit. I also tried something new with the story, opting to tell it through a poem, despite my inability to write one. Tell me if you like this style of not telling you the whole story, I have an idea in the works that tells it's story in a similar way. Of course, all criticism and feedback are welcome!
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The most simple casino's cards game: The "Casino War"
Not sure what to wear to a casino? You’re not alone; there is often a lot of confusion about casino dress code with some people believing you have to dress l... Watch More Amazing Documentary's On A Variety Of Subjects Here: https://www.youtube.com/channel/UC_Twn4hx4vBgB2CYynCDkKA/videos 25/12/2563 By : Alcantara, Jannah Rose C. Amido, Rose Ann Casino Wear Fishnet pantyhose (from Tamara's Julia Collection) were previously exclusive to Atlantic City and Las Vegas casinos. These exclusive Casino Wear ... In this video we show you how to get dressed for a weekend getaway at the casino! We're huge fans of Foxwoods Casino, and knew we had to style it up right wi... About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators ... 3 Stylish Looks What to Wear to a Casino & what NOT to wear to a casino! by Carl Thompson. Today I'm going to give you some tips on what to wear to a casin... Casino War is the most simple cards game available from casinos. The rules are basics: two cards are drawed, and the highest figure win. (No Tie Bets) Initially called War, the game spread rapidly during the Middle Ages because a lot of people were confined to their homes during the plague. They preferred t...